Race for the Crown Retrospective

Chivalry is Dead: Race for the Crown – A Retrospective Today I want to take a step back and reflect on the process of creating Race for the Crown. Part of this is to give everyone who’s been involved some context, and part of it is to share lessons learned with other creators who may be […]
Chivalry is Dead – Orcs

In this series of blog posts, we’re going to focus on each race one by one. Their strengths, their weaknesses, and what makes them play differently from the others. The first stop is Humans. Orcs Ok, so the orcs get into some interesting mechanics. They are the first race to have the ability to attack […]
Chivalry is Dead – Dwarves

In this series of blog posts, we’re going to focus on each race one by one. Their strengths, their weaknesses, and what makes them play differently from the others. Dwarves Dwarves. What can you say about these guys? They’re tough. Not the fastest chariot team out there but certainly the hardest to hit and to […]
Chivalry is Dead – Elves

In this series of blog posts, we’re going to focus on each race one by one. Their strengths, their weaknesses, and what makes them play differently from the others. Elves Elves are the dodgy race. Do you want one that is hard to get into traps, that can get out of trouble? It’s these guys. […]
Want More Races? We have some news!

In this series of blog posts, we’re going to focus on each race one by one. Their strengths, their weaknesses, and what makes them play differently from the others. The first stop is Humans. We have News! So, want some more races? Yeah, we have 3. When we first started designing this game we had […]
Chivalry is Dead – Goblins

In this series of blog posts, we’re going to focus on each race one by one. Their strengths, their weaknesses, and what makes them play differently from the others. Goblins So, the Goblins are pretty simple. They just really, really want to kill something. I mean, if you’re good at something you need to do […]
Chivalry is Dead – Humans
Team Breakdown Ok, let’s start breaking down the races. In this series of blog posts, we’re going to focus on each race one by one. Their strengths, their weaknesses, and what makes them play differently from the others. The first stop is Humans. Humans Humans are by far the most versatile of all races. Their […]
Chivalry is Dead – Kobolds

In this series of blog posts, we’re going to focus on each race one by one. Their strengths, their weaknesses, and what makes them play differently from the others. The first stop is Humans. Kobolds Kobolds! Ok, honestly one of my favorite races. Why? Look at that guy. There’s something seriously disturbed about him. So […]
Chivalry is Dead – The Terrain

The Terrain Let’s talk terrain. You have to get around the track 1-2 times to win the race after all, and that’s not easy. Lap Length Why does the number of laps vary? It depends on how long of a game you want. Most people play with ~8 chariots for one lap so that the game stays […]
Chivalry is Dead: Race for the Crown – Setting Up the Chariots

Let’s talk about setting up the chariots. I know you want to create a team that’s going to demolish the opponents and this is a place to start. I plan to do a full detailed breakdown of each race in a later blog post so for now we’re going to keep it general. There are […]
